Tech tracks? Yes, and this is where the biggest difference between Terra Mystica and Gaia Project really comes into play. You have to spend knowledge, as an action, to advance on one of the tech tracks. The other resources are broadly the same (although ‘workers’ are now ‘ore’), but the priests from Terra Mystica have gone. QICs can been used for several things, but spending one allows you to temporarily increase your navigation range by 2. To help out with this though, there is a new resource known as the quantum intelligence cube (QIC). In order to reach nearby planets you have to increase your navigation range (think shipping), which is pretty crucial. There is a new resource known as the quantum intelligence cube. However, the vast majority of planets aren’t adjacent to other planets so you can’t do a couple of easy terraforming actions at the start like you can in Terra Mystica.
The board is modular, which is great by the way – it means that the layout of all the planets is radically different each time you play. The kind of space that requires a spaceship to traverse! All the planets you’re trying to terraform are separated by lots of… space. However, as soon as you look at the main board, you realise something that makes a pretty big difference.
#Gaia project release date upgrade#
The buildings are essentially the same (they’ve just been renamed) and the upgrade paths between them are the same as well. The faction boards are laid out in a very similar way. When you start playing Gaia Project, it does feel very similar to Terra Mystica. It doesn’t bother me personally the plastic isn’t cheap plastic, but it’s still plastic and I know some people are always going to prefer wood. There’s just something about wood that says quality though. I guess it fits the sci-fi theme more, and the building models are good. The first thing that strikes you about Gaia Project is that all the wooden components of Terra Mystica seem to have turned to plastic. Is it good enough to purchase if you already own Terra Mystica though? Let’s have a look… So today I’d like to talk about the differences between Terra Mystica and Gaia Project and why I think Gaia Project is a better game. It looks like you can improve on perfection after all. I don’t know how they managed it, but it’s better.
Terra Mystica is a group favourite, so everyone wants to try it. Well, following its release at Essen, Gaia Project has been played by our gaming group at almost every opportunity. Would it just be a straight retheme or would there be significant differences? Could they really improve on what I perceived to be a near-perfect Euro? Would there be an inevitable disappointment that either it didn’t really add anything significant or was actually worse because they made changes that I wasn’t keen on? When I heard that they were retheming Terra Mystica in space ( Gaia Project), I was very interested, but also apprehensive. I’ve played it and played it over the years. Terra Mystica is one of my top ten games of all time.